| There is a famous saying, | | | | beginning. At t6, you got input from one of the |
| "All is well that ends well." | | | | sources as mentioned above which resulted in |
| So even if I teach you the art of making wise | | | | expansion of options and may be change in the |
| decision, there is a chance that your decision will end | | | | preference too. Again with the passage of time |
| up in a failure. But if you master this art, it will help | | | | many options will appear redundant clearly. Just |
| you in reducing the factor of making wrong decision. | | | | before t8, we would be having less number of |
| The model, which I will explain, is "Adaptive" in nature. | | | | options with preference and finally at t8, we will take |
| If you have Electrical Engineering background you | | | | the decision by selecting option 1 as "most optimal" |
| must be familiar with "Adaptive Filter". For Layman | | | | solution for the problem. |
| consider "Adaptive Filter" as a machine having ideally | | | | Always remember the solution you will end up with |
| zero efficiency the time it was designed but once | | | | at t8 would be the best possible solution ever |
| you put that machine in a real working environment | | | | possible utilizing all your mental power and available |
| its efficiency will increase and a time will come when | | | | sources. Following this model will help you in reducing |
| it would be working ideally at 100% efficiency. | | | | the factor of ending up in a wrong decision. |
| Regular machines are designed for specific | | | | At t1 This is the time when you encounter the |
| environment but adaptive machines are designed for | | | | problemt1 - t2 Analyze/Understand the problem |
| all environment. Regular machines efficiency is ideally | | | | Just Before t2 Engrave the "Target/Goal". Write |
| 100% and it deteriorates with the passage of time | | | | down all possible sources of Input to the model |
| where as the adaptive machines efficiency is ideally | | | | At t2 Start writing down all the possible solutions. |
| 0% and it increases with the passage of time. | | | | Give them preference.t2 - t3 Preferences may |
| Efficiency | | | | changet4 Some options will appear unwanted |
| Time | | | | clearlyt5 Preferences may changet5 - t6 May get |
| The art I am going to explain to you is based on two | | | | input from other sourcest6 Start writing down all the |
| things | | | | possible solutions. Give them preference.t6 - t7 |
| - Adaptive-Decision-Making-Model (ADMM) | | | | Preferences may changet7 - Just Before t8 Squeeze |
| - Optimizing the working of Brain | | | | the options by dropping the least preferred |
| This art is applicable to every walk of life wherever | | | | solutionst8 Most Optimal Solution |
| this is decision making is involved or getting the most | | | | Once you have the optimal solution, the next step is |
| optimal solution for a problem. Before moving ahead I | | | | optional i.e. Once we have the most optimal solution, |
| want to explain what's meant with "optimal solution". | | | | the next step is to divide the solution into "modules" |
| Back in school days, from mathematics I have learnt | | | | and for each module write down the steps of |
| that every problem has one answer (solution), | | | | implementation. |
| simplest example would be 2+2 is always equal to 4. | | | | Depending upon the problem you may have to follow |
| Contrary to this concept, in real life one problem | | | | ADMM again for each module. Like I said, time line |
| might be having numerous solutions. Let me give you | | | | could be of 1 hour or 1 year depending upon the |
| the analogy of computer programming. If you have | | | | complexity of problem and the time duration you |
| to achieve certain target, you can do it by writing | | | | have, end of which you have to take decision. |
| 5000 lines of code. An experienced programmer can | | | | Optimizing the working of Brain |
| achieve the same target by writing less lines of code | | | | To get the most out of ADMM we have to optimize |
| e.g. 4500 or even 2000. So for every problem in real | | | | the working of our brain and to do so we have to |
| life there could be numerous solutions and our job is | | | | first understand the logical architecture of brain. |
| to pick the most "Optimal Solution". And selecting the | | | | - Understanding the logical architecture of brain |
| most optimal solution is called "wise decision making" | | | | - Working of brain |
| Adaptive-Decision-Making-Model (ADMM) | | | | - Best Practices |
| When a average person encounters a problem he will | | | | Human beings are supreme creations amongst all the |
| take the decision right at the spot utilizing the | | | | creations of God. They are considered supreme |
| knowledge he has in his mind. On the other hand, an | | | | because of the architecture or more precisely the |
| intellectual person will handle the problem in the | | | | logical architecture of the brain that we have is |
| following manner: | | | | different from His other creations. Human Brain the |
| - He will first analyze/understand the problem. Then, | | | | center for activities, emotions, relations, reactions, |
| he will write down the target. Writing down the | | | | anxieties, happiness, grief, in short everything, is the |
| target is very important and that's why I would like | | | | center processing unit in a body. Its just like |
| to use the word "engrave" rather than "write down". | | | | microprocessor of the body. The physical architecture |
| So, he will, "engrave the target/goal on a rock." | | | | of all human beings resembles but its the logical |
| - Then he will try to figure out the time frame he | | | | architecture which makes one Einstein and other me. |
| has to solve the problem. | | | | The following picture give you the logical architecture |
| - Then he will lay down all the possible sources he | | | | of the Brain. I made this picture with the best of the |
| has to solve the problem, for example if he is an | | | | knowledge and experience I have in my mind. |
| Electrical Engineer and he has been given the task to | | | | I felt it necessary because someone was right when |
| design some circuit, the possible sources of input for | | | | he said, "A picture is better than thousand words." In |
| him will be: | | | | the following lines I am going to explain the picture or |
| - His Own Knowledge | | | | in other words the logical architecture of brain. |
| - His Professors | | | | As I mentioned before, the physical architecture of |
| - Classmates/Colleagues | | | | human brains resembles i.e. two hemispheres packed |
| - Internet | | | | with winding/curly tubes. On the other hand the |
| - Books, etc. | | | | logical architecture of brain can be divided into |
| He will then follow the ADMM to end up in "most | | | | following three sections |
| optimal solution" during that time frame. | | | | 1. Database Inside Brain |
| Note the following are optional steps: | | | | 2. Processes |
| - Next he will divide the solution to modules and for | | | | 3. Sources of Input to Brain |
| each module he will write the steps of | | | | Every person has data/information residing in his/her |
| implementation. For dividing the optimal solution into | | | | brain and by the time child comes into the universe |
| modules or steps of implementation he may follow | | | | its size was very small but with the passage of time |
| the ADMM again. | | | | its size increases. In this database the information is |
| - Next, he will assign those modules & steps of | | | | residing in the form of "Categories". |
| implementation to related departments. | | | | A person who is an electrical engineer, his category |
| - The manager of each department will give him | | | | of electrical engineering information must be having |
| feedback regarding the progress. There are lots of | | | | lots of pages compared to his knowledge about |
| web based project management tools using those | | | | medical stuff. Similar if a person is a doctor, his |
| the project director can watch the progress of the | | | | categories of medical information must be having lots |
| modules assigned to each department as the | | | | of data in it compared to his knowledge about |
| managers of those departments are constantly | | | | electrical stuff. Similarly, we all have certain categories |
| updating the progress. As it is web based so no one | | | | in common e.g. food categories. Every one has data |
| has to move from his chair and it is universally | | | | relating to food in their mind like taste of different |
| accessible. | | | | fruits, smell of different dishes, deserts, recipes of |
| I have also heard people saying, "There is no solution | | | | make different food etc. |
| to this problem." Or "That's the only solution to this | | | | One interesting category in database is 'Experience'. |
| problem." I always explains to my students that | | | | There are many things we learn through experience; |
| "There is no 'No' to anything." | | | | also we get the experiences from the life of other |
| If you don't know something doesn't mean it doesn't | | | | people. Its because of this category that a person |
| exist. And, if you are a solution provider, always add | | | | who did PhD in any field might end up in a wrong |
| one statement at the end of your solution, "That's | | | | decision compared to his father who did just BS but |
| the best I can give with the knowledge I posses." If | | | | has experience more than the PhD guy's age. This |
| you don't want to write it down, keep this in mind. | | | | reminds me something, once an author said, |
| The smiley as shown in the diagram represent | | | | "By the time a man realizes that his father was right, |
| problems. These problems could be anything relating | | | | he usually has a son who thinks that he is wrong." |
| to any aspect of life. Lets suppose we got the first | | | | Always remember that in the implementation of |
| problem at time t1. The first thing we have to do | | | | ADMM one of the great sources of input would be |
| when we encounter a problem is to understand the | | | | the old/experienced people around you. |
| problem. As shown in the figure we are spending | | | | Processes on the other hand helps in the |
| time (t1 to t2) in analyzing the problem. This duration | | | | improvement/update, addition & deletion of |
| could be 1 minute or 1 month depending upon the | | | | information in the database based on all sources of |
| complexity of the problem. | | | | inputs that are coming to the brain from all these five |
| Once you have understood what the problem is, the | | | | sense mentioned in the diagram e.g. experience |
| next step is to write down the problem in words and | | | | process helps in the improvement and addition of |
| the possible sources of input to the model. At t2, use | | | | information in the 'Experience' category in the brain. |
| your own knowledge to generate all possible solutions | | | | One of our best practices is to increase the size of |
| for that problem and give them preference. First, will | | | | this database by consuming all the inputs we have |
| be what you consider the optimal solution at t2. How | | | | and my suggestion would be to make the most use |
| truly someone has said, | | | | of "ear" than "tongue". The cause of many problems |
| "Let the ball rolling." | | | | is "tongue" and once an author said, |
| "Lets see how the cat jumps." | | | | "The tongue says: you take me out of mouth and I |
| "Let the time take the decision." | | | | will take you out of xyz." |
| With the passage of time many options will appear | | | | If you are married and if your wife owns the home |
| redundant clearly. So at t4 you set of options will | | | | in which you are living than you can replace 'xyz' with |
| squeeze down to three also you must have noticed | | | | the word 'home'. |
| that the preference is not the same as it was in the | | | | |